Another map that was started roughly about 10 years ago and that I was able to finish now. Hooray!
Decay is a classic TDM map in a chernobyl outskirts setting. It is a medium sized, rainy & moody map.
In 2015 after the release of mp_chernobyl I wanted to create a smaller chernobyl themed map, cause that map accidentally got quite big. Out of that motivation I searched for reference pics of Pripyat and started to rebuild them in Radiant. None of these actually made it in the final version but you are gonna see them in the making of that will be released in a week.
The 3-lane map structure allows for a classic COD gameplay feel.
Authors name: rednose
Authors Email: [email protected]
Authors Website: http://rednosemaps.com
Map Title: mp_decay
Map Version: Final
Associated Game: Call of Duty 4
Construction Time: ~600 hours
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Description
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Decay is a medium sized Call of Duty 4 map set in the outskirts of Chernobyl. The 3-lane map structure allows for a classic gameplay feel.
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Supported Gametypes
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Free For All
Team Deathmatch
Sabotage
Search & Destroy
Domination
Headquarters
Oldschool
CTF/CTFB
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Map Size
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Medium
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Installation Instructions
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Copy the folder: mp_decay to your Call of Duty 4 usermaps direction and start Cod4 with Modwarfare mod and enter in console:
map mp_decay
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Custom Content
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-Mw2/3 Models by IW
-L4D2 Models
-Prefabs by Etheross
-Prefabs by Stendby
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Special Thanks
***********************************************************************
-Xoxor4D for Beta Testing and IW3XO - It made the process of creating that map a lot easier
-Erik for the continued help with scripting and testing
-The Raid-Gaming Scripting Database
-My lovely Beta Testers
-iclan.net for the Feedback in Search and Destroy
-Infinity Ward for the Prefabs and a wonderful Game!
-Zeroy for the Modsrepository
-Sachael for Waypoints & testing
-SPI for the Minimap help
-Mitsurugi for the help with bug testing
-All the other people I forgot that helped to bring that map to life after over 10 years
Decay is a classic TDM map in a chernobyl outskirts setting. It is a medium sized, rainy & moody map.
In 2015 after the release of mp_chernobyl I wanted to create a smaller chernobyl themed map, cause that map accidentally got quite big. Out of that motivation I searched for reference pics of Pripyat and started to rebuild them in Radiant. None of these actually made it in the final version but you are gonna see them in the making of that will be released in a week.
The 3-lane map structure allows for a classic COD gameplay feel.
Authors name: rednose
Authors Email: [email protected]
Authors Website: http://rednosemaps.com
Map Title: mp_decay
Map Version: Final
Associated Game: Call of Duty 4
Construction Time: ~600 hours
***********************************************************************
Description
***********************************************************************
Decay is a medium sized Call of Duty 4 map set in the outskirts of Chernobyl. The 3-lane map structure allows for a classic gameplay feel.
***********************************************************************
Supported Gametypes
***********************************************************************
Free For All
Team Deathmatch
Sabotage
Search & Destroy
Domination
Headquarters
Oldschool
CTF/CTFB
***********************************************************************
Map Size
***********************************************************************
Medium
***********************************************************************
Installation Instructions
***********************************************************************
Copy the folder: mp_decay to your Call of Duty 4 usermaps direction and start Cod4 with Modwarfare mod and enter in console:
map mp_decay
***********************************************************************
Custom Content
***********************************************************************
-Mw2/3 Models by IW
-L4D2 Models
-Prefabs by Etheross
-Prefabs by Stendby
***********************************************************************
Special Thanks
***********************************************************************
-Xoxor4D for Beta Testing and IW3XO - It made the process of creating that map a lot easier
-Erik for the continued help with scripting and testing
-The Raid-Gaming Scripting Database
-My lovely Beta Testers
-iclan.net for the Feedback in Search and Destroy
-Infinity Ward for the Prefabs and a wonderful Game!
-Zeroy for the Modsrepository
-Sachael for Waypoints & testing
-SPI for the Minimap help
-Mitsurugi for the help with bug testing
-All the other people I forgot that helped to bring that map to life after over 10 years